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Embedded Software Engineer

Spectraforce Technologies
United States, Washington, Redmond
Aug 24, 2026
Embedded Software Engineer

Redmond, WA (Onsite)

12 months

Responsibilities

Develop and modify device firmware (C/C++) to support visual perceptual quality features across computer vision, graphics, and display pipelines.

Design, implement, and maintain test infrastructure for evaluating perceptual quality metrics (e.g., latency, quality/accuracy, motion-to-photon).

Write new tests and maintain existing tests including unit tests, integration tests, manual validation procedures, and CI automation.

Debug issues across the full software stack-from hardware bring-up and driver-level defects through application-layer rendering-providing both quick workarounds for time-critical issues and long-term solutions.

Develop optimized firmware and software utilities targeting embedded environments, with portability across processors and platforms.

Integrate platform-level features where applicable.

Collaborate with internal teams to improve and tailor existing firmware, device drivers, and applications to project requirements.

Create clean, well-documented, and testable code; contribute to CI/CD build scripts and automation pipelines as needed.

Document designs, tradeoffs, test methodologies, and results for cross-functional stakeholders.


Top 3 must-have HARD skills: CI/CD development for hardware in the loop testing

Embedded SW development experience

Great communication skills
Good to have skills: Experience with computer vision and graphics

Experience with AR/VR technologies


Minimum Qualifications

5+ years of industry experience developing and testing low-level firmware or systems software for embedded platforms.

5+ years of solid programming skills in C and C++, with experience writing production firmware and test applications.

Experience with the full software development lifecycle: requirements gathering, design, implementation, testing, and delivery.

Experience building reusable test frameworks, harnesses, or infrastructure for hardware-in-the-loop or perceptual quality validation.

Demonstrated debugging skills across complex software/hardware stacks (graphics, display, or sensor pipelines preferred).

Experience with RTOS and developing multi-threaded or real-time applications.

Experience with CI/CD development tools and processes.

Scripting skills using Python or similar languages for developing utilities and test automation.

Bachelor's degree in Computer Science, Electrical Engineering, Software Engineering, or a relevant field.

Preferred Qualifications

Experience with computer vision, graphics and display systems.

Understanding of visual/perceptual quality metrics and measurement methodologies (e.g., JND, SSIM, flicker thresholds, motion-to-photon latency).

Experience with AR/VR display technologies and associated performance constraints.

Android platform experience (NDK, JNI, HAL) or low-level platform integration.

Familiarity with image/video quality assessment tools or development of custom measurement utilities.

Strong written and verbal communication skills; ability to work independently and manage priorities.
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